Tuesday, February 3, 2015

On combating the Shadows

Shadows are pretty powerful monsters, and can drain ability points. I figured if I'm throwing so many of them at the players, I should give them something to at least mitigate the ability damage. However, an Item like this does have it's drawbacks.


Amulet of The Sun:
(wondrous item, rare (requires attunement))
This device is found with a number of charges on it, typically 25 when created. When the wearer takes any form of ability drain, this amulet loses charges instead of the wearer taking ability damage. As the amulet loses charges, the light inside of it gets dimmer and dimmer. When the last charge is expended, the amulet drops off of the wearer’s neck, and becomes a Shadow (mm 269). 2 charges can be spent to give the wearer resistance to necrotic damage for a minute.
Charges: 6d4 when found.
Base Price:
5000 gp
Creation Requirements: 6th level

Creator must know the spells Remove Curse and Revivify.

These amulets were crafted by the wizards to mitigate the draining effects of the shadows involved in their work, however, when the shadows became more substantial, the amulets became a breeding ground for new shadows.

No comments:

Post a Comment