Saturday, July 4, 2015

On short-lived games

As a GM, I have trouble keeping a game, and I think I may have discovered why. I keep running games for the same small group of friends that I've been running games for for ages. Currently they're in an interesting Jurassic Park meets Lost in Space type game under the FATE system that I'm enjoying, but I really can't tell how many of them are sincerely interested.

Soon, I'll be running a superhero meets lovecraft game for some kids at the local library, and I think that could go very well, but I definitely need to expand who I run games with.